- This topic has 6 replies, 1 voice, and was last updated 2 months, 1 week ago by No_Industry9653.
- Thursday, December 1st, 2022 at 04:39 #414611the_phallus_of_joyParticipant
Did you ever consider that there are fewer players in crypto P2E games because they are afraid of dealing with wallets, private keys, and passwords?
I suppose that’s because the vast majority of people are unfamiliar with crypto, Web3, or any blockchain-crypto-related topics, and GameFi repels them. Do you have the same impression?
Someone said that it looks like these games were designed by crypto people rather than game people; do you agree?
I believe it all depends on the game. If you’ve ever played in a WAM tournament, you’ll know how simple it is to figure out everything and how enjoyable and profitable these games can be.
Most Web 3 games, in my opinion, are simply not entertaining enough to attract non-crypto natives.
When mobile or free-to-play games first arrived in the United States, the same thing happened. Console gamers were unconcerned until they saw something entertaining and engaging. Gamers will jump through hoops to play a good game, so developers must act quickly!Thursday, December 1st, 2022 at 04:39 #414612coelectric
They’ve gotta start somewhere. Gen1 anything is something od a test phase. Get in early on gen2 and beyond.Thursday, December 1st, 2022 at 04:39 #414613blinkOneEightyBewb
I’ve never liked the concept simply because you’re earning something for producing nothing of value…
At least pro gamers and streamers entertain people and get paid for it…
I guess you could argue that you’re helping load test the network… But why make it a game?Thursday, December 1st, 2022 at 04:39 #414614halfanothersdozen
Is there anything actually novel and fun or are they all just games people are excited about because they are “crypto” but don’t actually provide a better _game_ than the conventional fare?Thursday, December 1st, 2022 at 04:39 #414615whataboutuhhhMe
They’re not fun beyond the prospect of earning – **thats** why they’re a problem and are unsustainable.
P2E is going to be an artifact. No game will ever be purely P2E – which is what basically all games in web3 are today. The games which will pave the way for web3 gaming are those that will utilize DLT without people even knowing it.
Utilizing consensus to ensure fair play; using NFTs in place of unique, shareable items; using smart contracts to run marketplaces. These are the things that will drive the conjunction of web3 and gaming today. And the games have to be fun first. Then people can start to earn from them.Thursday, December 1st, 2022 at 04:39 #414616SwordfishFirm5326
Totally agreed that we haven’t yet found the killer app for web three gaming. I however am not convinced that it’s not on the horizon. I get bummed out when people say P2E is not sustainable. We just need to think of the business model as shifted.
I am a magic the gathering player and that eco system can support infinite P2E. When I was at the height of my game I always had a positive balance from drafting at the local game store. When I wasn’t positive EV I could sell cards I wasn’t using into the market to fund my playing. I was providing a necessary service to the market by getting cards out of packs and into the hands of the players that wanted them, and in return the market supported my draft addiction.
Similarly in bootie games like Axie have a model where players create the game pieces necessary to enter/play the game so existing players are subsidized by the demand of new players and existing players looking for new pieces. It may not be fully evolved, but In believe there is potential in models like that.Thursday, December 1st, 2022 at 04:39 #414617No_Industry9653
My impression is that there is no reason to try to attract non-crypto natives because they play no actual part in the business model. The narrative that gamers will ultimately buy in only exists for the purpose of justifying the value proposition of whatever investment product is being sold, and encouraging this speculation is the actual goal, so only something that superficially looks like a game must be created, or vaporware promises of future development.
There might be some hypothetical possibility of a web3 game that actually makes sense as a concept and is compelling as a game rather than as a money making scheme, but it would have no way of easily differentiating itself from the mass of ponzis, basically impossible at this point to get the benefit of the doubt. Attempting an uphill battle like that seems like a bad business decision.
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Related Forum Topics:
- → Web 1.0 – Everyone has their own server Web 2.0 – Everyone runs things on other people’s servers Web 3.0 – Those servers are distributed and have a focus on tokens and blockchains
- → Web 2 vs Web 3. Let the Games Begin
- → I think we’ll start seeing a lot more entertaining P2E games since all the junk is being washed by this market crash